Traincraft v4.4.1_(021) Core + Fixed a crash with the ComputerCraft module. + Fixed a crash with the superclass on the switchstand. + Fixed a crash and controller\vr support issue due to improper keybind methods. + Reduced perm space use in ram. + Performance and reliability improvements to train bogies. + Small changes to entity updates to improve reliability during lag. + Fixed a crash related to rider position updates. + Fixed a recipe conflict with mekanism. + Fixed a few issues in the english language file related to waila entity names. Trains + Fix for missing GS4 bogie textures. + Fixed the ability for stock to roll down slopes. + Fixed a texture bug in the 4-4-0 Climax. + Fixed a small texture bug in one of the DD35A skins. + Added some additional world protect support for the tracks builder, it's still nowhere near perfect. + Fixed a small texture issue with the heavyweight boxcar. + Fixed trackbuilder placement of falling blocks. Credit to Hagrud. + Fixes for trackbuilder placing 1x1 TC rails. Credit to Hagrud. + Fixes for trackbuilder digging down. Credit to Hagrud. + Fixes for some item management issues with the track builder. Credit to Hagrud. + Track builder now activates and listens to the BlockBreak event properly. Credit to Hagrud. + Updated Lssp7, KClass Rail Box, BP4, H10-44 and FOL M1 models by Bidahochi. + Texture fixes for the Long Covered Hopper, by Broscolotos and Mano. + Updated description for the FOL to state where it's from (we get asked that a LOT). + Updated description for the wood flatcar since it supports planks AND logs. + Updated Yellow F3 skin, fixes by Prof. Binky. + Updated SD70, flatcar, and orange DD35 skins by Wcfb75. + Fixed some missing graphics on the H10-44 skins. + GP7 model has been remade to the new format by Sebasver, and many longstanding issues were fixed by Bidahochi. Rails + Significant performance improvements to rendering rails. + Fixed a crash related to rail blocks with missing data. + Rail models are now stored statically, this should improve overall RAM and VRAM use. Blocks + Fixed a bug that often prevented model previews from rendering on the crafting tables. Items + Fixed a bug with the composite armor where the legs would take damage underwater. MTC (credit to PeachMaster) + ATO can now be forced (Not all trains can use ATO now, for added realism). + Wireless MTC data is now only sent from trains that have connected stock. + Added the Wireless Transmitter item (Allows the ability for non W-MTC supported trains to use W-MTC). Traincraft v4.4.1_(020) Core - Reverted rider offsets to a more reliable method. + Fixed bug related to named entitie. + Fixed steam trains still taking water from tenders even when full. + Fixed the trains disappearing completely when the rider logs out. + Fixed admin/owner wrench interaction. + Fixed a B-Unit draining bug. + Fixed a potential crash due to a distance check during collision. + Fixed some linking distances. + Fixed a chat bug that caused some text to appear twice. + Fixed carts spawned by villages not having all their proper info such as name and owner. + Various MTC fixes by PeachMaster + Fixed MTC not registering blocks. + Fixed GUI not showing true top speed + Fixed stock cars not saving their rider entity to NBT + Fixed some trains not showing fuel consumption in GUI. + Fixed one of the rollingstock spawned by villages not having a color. + Fixed the modinfo. + Fixed a desync related item dupe bug. + Reduced how often trains drain tenders to help with server performance. + Performance improvement for diesels. + Removed a number of unused fluids in our storage. + Misc performance fixes related to collision and pathfinding. + Substantial MHP rework + Weight now effects acceleration more significantly and top speed less significantly, so that more realistic values for metric horsepower (MHP) can be used. + Added support for IE biodiesel + Diesles, steamers, tenders, and tankers can now drain fluids from some fluid container blocks. Same rules as overhead lines apply, if the blocks don't allow entities to drain and only other blocks, there's nothing we can do. Trains + Fixed the Boxcar(US) having the wrong default texture. + Fixed missing F7 red skin by Prof. Binky. + Fixed a rotation bug with some parts of the F7. + Updated C41 tender by Riggs64 + Fixed lamps on the BR185 + Fixed rider position on the Rheingold dining car (fix by Sebasver) + Changed the smoke particle used for the FOL M1 to match other diesels. + Fixed pannier stats + MHP fixes for the hall class, king class, berk 1226. berk 765, and fowler. + Fixed missing lamps on the cd151 + Corrected the Baldwin 4-6-0/southern 1102 name to the Baldwin F-14. + Name fix for the MILW H10-44, it's now the FM H10-44 since there's more than MILW skins for it now, so the name should reflect the base body model. + ATO can now be disabled for steam trains in the config. by PeachMaster. + Class 185 skin by chielmeiberg1112 + F3, F7, A and B unit skins by Prof. Binky + H10-44 skin by Prof. Binky + GS4 stock skins by Prof. Binky + Covered Hopper skins by Mutt_1066 + Boston & Maine GS4 skins by Bidahochi + Updated BP4 model and icon by Bidahochi + Updated FOL M1 icon by Bidahochi + Light Blue Freight Hopper skin by Bidahochi + Freight Cart L skin, and matching FOL M1 skin by Bidahochi + K Class Rail Box skin by Bidahochi + Short and long hopper skins by Bidahochi + Tank Wagon skin by Eddie Dalton + Freight Trailer and Freight Hopper skins by wcfb75 + Updated CD151 model by Ondar + Bamboo car skins by Ondar + Purple Freight Trailer skin by Green PC + Heavyweight Boxcar skin by Crockno + Blue GS4 stock skins by MadFrogs + Freight Trailer skins by Trainman + New H10-44 and covered hopper skins by Bidahochi + BoxCart (US), GP7, and SD40 skin fixes by wcfb75 + FreightCart (US) skins by wcfb75 + GS4 skins by Riggs64 + DD35 skins by Crockno Rails + Fixed an improper recipe for one of the rails. + Added some conversion recipes for the wood slope to other slopes Blocks + High star switch stand now shows in crafting guide and can be crafted from the Traincraft workbench. + Added a wireless version of MTC called W-MTC, by PeachMaster. Achievements + Steel crafting achievement now supports ore directories. Traincraft v4.4.1_(020)_alpha Core + Fixed a missing skin registry value for the F7 A unit + Fixed a position bug with the smoke effects on trains + Fixed a rotation bug with riders on trains + Fixed some linking distance issues + Fixed some GUI name issues + Fixed a crafting guide crash with MTC + Fixed a texture bug specific to Linux/OSX + Fixed a bug with tankers where inventories wouldn't stack to the item's max stack size + Fixed some sound bugs with locomotives that tended to spam console and create lag + Updated the name of the NY Subway to the Kawasaki PA4 + Fixed some tender capacity bugs + Fixed a linking bug with the GS4 tailcar + Fixed bug where the coal ore directory would not see vanilla coal + Fixed an admin permission bug for removing trains + Fixed a bug that caused trains with a corrupt owner, or name related to game profile that's different from game name, to become unusable in some cases + Fixed a speed bug with interaction to rails + Fixed trains not being properly effected by their speed reduction due to rollingstock weight + Fixed trains not actually going their correct speed cap + Fixed some model deformations for flat cubes + Added a bunch of missing recipes + Hopefully fixed a jumpy speed bug caused by desync + Fixed a crash related to the railcraft cart placer + Fixed a bug with the rail track items and some greif prevention/ownership mods that allowed them to be partially placed inside of areas the player does not have permission to edit + Some fixes for train despawning + Fixed a potential saving bug with trains and stock that could cause the entity to forget it's UUID and dimension + Tenders can now take water from linked tanker cars + Steam trains now use a simpler and far more reliable method for getting fuel and water from their tenders + Changed entity initialization to potentially fix a large number of issues when spawning/loading trains and stock, this might fix a lot of things like the spawning sideways bug, but it might also introduce new bugs, or even just straight out do nothing (this is one of the main changes that has caused some unease in the development team) Trains + Added a large number of skins from wcfb that were supposed to be in 019 + Lime F7 unit texture fix from Prof_Binky + Added four new Long Covered Hopper skins by Mutt_1066 + Added a number of Rheingold skins from Sebasver + Rheingold pantograph dining car now uses correct bogies + Fixed missing sounds for the BP4 and FOL M1 + Fixed the Class 66 using the wrong horn + Fixed a texture bug with the WLs40 + Fixed the E10 being backwards + Fixed the fowler using the wrong sounds + Berk tender texture fixes from Riggs64 + 44 ton switcher texture fix from Riggs64 + Added some bogies by Bidahochi that were supposed to be in 019 + Various fixes for the Rheingold stock, E10, and E103 by Sebasver + Fixed bogie positions for the wellcar + Added BP4 trucks by Bidahochi + Fixed missing lamps on a few trains + Fixed a bug with the green Class 66 skin + Fixed linking distance for the LSSP7 + Fixed sitting position for the MILW passenger Blocks + Fixed a bug with slowing down in MTC (fix by PeachMaster) Traincraft v4.4.1_(019) Core + Added a startup notification to inform users of TiM, it only displays the first time you boot 019. + Added a notice about TiM and our new website. + Added ore directory support for 3rd party coal, redstone, and water containers. + Reduced RAM use for recipes. + Stock spawned by villages now has chunkloading off by default (this only applys to villages that spawn using 019, existing ones are still effected). + Small improvement to rendering methods, should improve FPS slightly. + Updated a number of locomotive stats with help from Articulated Engineer. + Several small performance enhancements for both client and server, mostly server. + Added some very minor anti-griefing stuff. + Fix for speed cap bug. + Added missing orient recipe + Fixed a few causes for invisible and partially invisible track. + Fixed a bug where trains would not allow other players to link/unlink them while unlocked. + Corrected the name "SD70 Union Pacific" to the name "SD70M" to reflect the actual model rather than the skins. + Corrected the name "SD40 Santa Fe" to the name "SD40-2" to reflect the actual model rather than the skins. + Corrected the name "Shunter" to the name "Class 08 Shunter". + fixed a crash related to one of our tile entities having the same exact ID as one from another mod. + Fixed improper passenger positions for a number of cars. + Fixed what was assumed to be a rider position desync when on slopes. + Fixed some linking distances. + Fixed a Z-buffer bug in the render. + Fixed some passenger position issues in a large number of rollingstock and trains. + Fixed a hauling capacity bug. + Fixed an inventory bug with the track builder. + Fixed smoke renderer + Fixed smoke positions Trains + Added two D51's with two skins each, and a tender for them by Broscolotos, icons by Eternal Blue Flame. + Added the Bamboo engine and stock with a bunch of skins by Ondar, Item icons by Eternal Blue Flame. + Added the German Post car and two additional skins for it by Sebasver. + added the CD151 by Ondar with 3 skins. + Added two new passenger skins by Ondar. + Added a new Logging cab skin by TobiasCZe. + Added a new Box Car US skin by Trainman. + New and updated Boxcart (US), Wellcar, SD70, Hopper, and freight trailer skins from wcfb75. + New passenger skin by MadFrogs. + New green and red Rheingold passenger skin by Sebasver. + Added the 4000 gallon tender and a few skins by Broscolotos. + Added the Hall Class and a few skins by Broscolotos. + Added the King Class and a few skins by Broscolotos. + Added the depressed Flatbed car and bogies for it by Broscolotos. + Added the fictional Freight Car L by MudkipLover4. + Added the WLs40 by GreenPC. + Added a green wellcar skin by GreenPC. + Added some new icons by LunarTales. + Added the Fowler 4F and it's tender by Riggs64. + Added the USATC S100 (US and UK variants) by Riggs64. + Added the Berkshire 1225, 765, and their tender, by Riggs64. + Added the C41 0-8-0 by Riggs64. + Added the Alco SC4 by Riggs64. + Added 2 additional skins for the Denver Rio Grand rollingstock by Riggs64. + Added the K Class Rail Box by Bidahochi. + Added the LSSP7 by Bidahochi. + Added the FOL-M1 by Bidahochi. + Added the short and long closed hoppers by Bidahochi. + Added the Rock Island GS4 skins by Bidahochi. + Added the Lime EMD F7 A and B skins by Prof_Binky. + Added the red class 66 skin by MadFrogs. + Added the E103 by sebasver + Added the BP4 by Bidahochi. + Added the Heavyweight Baggage car by ApocTheWanderer (commissioned by DemonOrca95) + Added bogies for the E10 by Sebasver. + Updated GS4 bogie by Broscolotos. + Added a bogie for the Rheingold set by Sebasver. + Updated Rheingold models and skins by Sebasver. + Updated C62 model and skins by Broscolotos. + Updated GP7 skins from wcfb75 + Updated E10 model and textures from Sebasver. + New E10 bogie model and texture to go with the updated E10. + Updated Orange EMD F3 B unit skin, and SD40 skins from wcfb75. + Updated white A4 mallard and tender skins by MadFrogs. + Updated the trains and stock by Riggs64. + Updated the Southern 1102 now named the "baldwin 4-6-0" and it's tender, by Riggs64. Blocks + New Computercraft based driving assistant blocks and GUI tools (aka MTC) by PeachMaster. Traincraft v4.4.0_(018) Core + Reworked rider position math, hopefully this method will work more properly, its really stupid how different these positions are on client and server. + Fixed linux support for the admin book. + fixed issue with a number of freight hoppers only accepting wood items. it's a hopper, if it fits, it sits amirite? + Fixed pathfinding for trains and stock to properly check for block collisions while moving on TC track. + Balanced passenger cars a bit more so weaker trains meant to carry them won't have such an issue. + Fixed issue with work carts and diesels not keeping the NBT data of items when dropping them. + Fixed a crash related to railcraft when placing TC rails with the track builder + Fixed a crash with the track builder related to spawning particles. + Fixed track builder going the wrong directions. + Fixed a bug where sometimes the stake wont work on trains or rollingstock. + Fixed a model position error with the MILW passenger. + Fixed some rider offset issues with the MILW H1044 + Fixed rotation bug with the GS4 tender. + Fixed an ID bug with the grey GP7 skin. + Fixed model positioning of the 44tonner. + Fixed an improper stat on the glyn. + Fixed a typo in one of the passenger cart names. + Fixed an overly expensive recipe for a wood freight cart. + Trains and stock should now stop when a player logs out while in them. + Fixed trains not removing themselves on destruction + More fixes to crash on dismount, testing shows much better results now. + Fixed a crash related to diesel trains when their fuel tank becomes empty. + Fixed a crash with the datawatcher of diesel trains. + Fixed trains still getting damage from projectiles. - Removed a debug call in the key press packet. - Removed some unintended logging. + Hopefully the issue with shaders. + Added a mising collision box. + Minor performance enhancements. + Added support for non-vanilla iron in the remainder of the crafting recipies. + Added back support for Minefactory Reloaded plastic dust. + Diesel trains now use half the fuel as normal when using refined fuel. Trains + Added the DB Oriental, originally by Mr. Brutal but finished up and converted to Toolbox by sebasver. Icon by EternalBlueFlame. + Updated the 44tonner, southern1102, C41, C41T, their tenders, the DRG baggage, combo and passenger cars all from Riggs64. + Weight calculations for speed reduction got a significant rework, hauling more weight should reduce the speed a little more realistically rather than just going to roughly 65 or 0, passenger carts also got some weight rebalances because of this. Rails + Fixed an issue where rails would stop rendering when not fully off-screen. Items + Changed the directory for the admin book data to the config folder, should fix some read/write permission issues with certain Linux distros. + Admin book's organization is no longer effected by capitals. Traincraft v4.4.0_(017) Core + Fixed slope reverse/get stuck finally - Admin book no longer logs on client side. + Fixed an issue with the admin book's ability to load data from server and delete entries. + Chunkloading changes to improve reliability. + Fixed a large number of bugs with rider offsets. + Fixed some rendering bugs with the switchstand. + Fixed a bug where the switchstand dropped the wrong item. + Right clicking while in a train no longer makes you re-mount it. + Diesel trains now sync fluid storage when off. + Fixed an issue with diesel trains not properly draining. + Fixed various linking distance issues. + Linking calculations have been partially reworked, they should be more reliable now. + Fixed some missing recipies. - Removed some debug console logging that was left in by accident. + Fixed some texture issues with a couple trains. + Fixed various issues with the language files, and a few languages got much needed updates. + Fixed an issue where threaded rendering would cause issues with texture binding. + Fixed an issue where tracks and HUD would be transparent or discolored when 3rd party mods don't clear GL properly. + Fixed a slot bug with the hearth furnace where it doesn't always see its inventory. + Fixed some potential typecast errors to improve overall stability. + Very minor performance improvements. + Reworked some inventory sizes to be a bit more balanced. + Fixed an ID bug that was causing a large number of random errors, like accordian trains on login. + Rails now have more proper collision boxes, should fix some crashes. + Fixed a bug where the tracks builder would randomly lose speed over time, or start moving at really high speeds. + Fixed a bug where the tracks builder would consume more rail items than it used. + Fixed a bug with the tracks builder either not playing sounds or crashing when trying to. + Fixed a GUI bug where abnormally long numbers would render and block other parts of the GUI. + Fixed a permissions issue where the player could couple and decouple trains and stock they didn't own. + Riding a train or rollingstock now gives you a tier 5 resistane buff, to protect the player from arrows and short tunnles. + Trains and rollingstock should no longer "log out" with the player. + Electric trains now accept Redstone blocks, their storage capacity was also buffed to actually have room for that much redstone. Trains + Rideable flatcars now let you interact with other trains and stock. + Lumber rollingstock can now carry planks, slabs, stairs, ladders, and logs. They also take vanilla fences and gates (there's no ore directory for them so vanilla is the best we got). + Track builder now accepts TC's small straight track and can place them. + Track builder can now restock it's inventory from attached rollingstock. + Two additional GP7 skins, because wcfb75 has an obsession. Blocks + Hearth furnace now accepts all the burnables that vanilla does. Items + Admin book now sorts alphabetically. + Admin book logging can now be disabled, to help the really weak servers. Traincraft v4.4.0_(016) Core + Added new passenger rotation method should fix various bugs when riding passenger cars + Fixed some stat issues + Fixed some name bugs + Fixed a bug where trains and rollingstock would lose track of their texture when new skins are added if they previously only had one. + Updated several textures from wcfb75, sebasver, Trainmen and Ondar + Added experimental linking patch that maybe helps with linking issues + Interaction with other trains/rollingstock while riding the flatcar is now possible again. + Fixed an issue with displaying fluid names and textures + Fixed language file entries + NEW: Train horns now fear EntityAnimals Traincraft v4.4.0_(015) Core - Removed several useless variables to help RAM consumption. - Removed some unused NBT data, might help prevent a degree of bugs. + Fixed render positions and linking distances for various trains and rollingstock. + Added a large number of missing smoke and steam effects. + Complete overhaul to the snow plow, now it actually plows in a 3x3 area in front of it. + Fixed a gui bug with fluid names not expanding the text box. + B-Units now support all the same fuels that diesel trains do. + Fixed a freeze-esk lag that happens when interacting with the assembly table. + Fixed a crash when zeppelins run into a cactus or get destroyed in general by a non-player. + Forced Texture binding now works again, this helps some systems and hurts others, so toggle it in config see which one is better. + Various fixes to train speeds and mhp thanks to Mutt_1066 + Fixed bug where additional tooltip info sometimes didn't display. + Fixed a crash related to switch tracks. + Fixed some enum entries for trains that were marked as creative only. + Fixed several potential crashes with linking calculations. + Fixed diesel trains not consuming fuel. + Fixed improper B-unit descriptions. + Fixed a number of recipe issues. + Fixed a bug with the composite suit helmet flashing nightvision. + Various fixes to the language files. + Tankers and B-units now use the stock/texturepack textures and fonts for hovering text. + Reworked some portions of the math and logic to help reduce CPU overhead due to variable instancing. + Any cart that accepts planks will now accept plank slabs. + Startup time is reduced a good bit thanks to a patch from TataTawa + Chunkloading now runs in 3x3 rather than 5x5, should be a lot easier on servers, and hopefully more reliable. + Trains and rollingstock can no longer be struck by lightning, this should help fix the random explosions. + Calendar now stops christmas skins on jan 7th (day after the 12th day of christmas), instead of on feb 1st. + Reduced the volume on one of the louder horns, hopefully it wont be blasting eardrums anymore. + Messages for trains destroyed by operators can now be disabled. + Train GUI's now show their fuel values on mouseover. Blocks + Added a working switchstand by Thomas4peyton Items + Added the new Admin book You must be OP(Operator) to use it and it's only available in the creative menu. This book keeps log of every train and stock on the server, and the various information of it. In the event a train gets lost the book will list it's last known position, and additionally you can spawn back the inventory if it's lost from a crash or data issue. Entries are automatically deleted when the related train or rollingstock is removed by a player, mob, tnt, or other normal gameplay method (including other mods) to prevent any chance of cheating the system. + Composite armor can now be repaired and renamed on the anvil. + Composite armor now has the same defense as iron to make it more balanced. Trains + Fixed the propaganda cars having 1mhp instead of 1 ton in weight. + C41 w/ tender model and texture by Riggs64 + C41 tanker model and texture by Riggs64 + Denver Rio Grande car set models and textures by Riggs64 + 44 Tonner model and texture by Riggs64 + Southern 1102 w/ tender model and texture by Riggs64 + DB E10 Model and textures by Sebasver + Rheingold set red textures by Sebasver + BR 185 Rheingold texture by Sebasver + Rheingold car set model and texture by Sebasver + 8 BR 185 textures by iStanley + Flat Car Logs texture by Atilamaster + Freight Gondola texture by Atilamaster + Flat Car texture by Atilamaster + Rail Car texture by Atilamaster + Freight Wagon texture by Atilamaster + Tank Wagon texture by Atilamaster + BR 185 texture by Altilamaster + 12 GP7 textures by wcfb75 + 3 CD742 textures by Ondar + Blue passenger car texture by Ondar + 2 Freight Hopper(US) textures by Mutt_1066 + Gondola(US) texture by Mutt_1066 + Wellcar remodel and textures by Broscolotos + F3A&B UP texture by Broscolotos + Daylight car set(model and texture) by Broscolotos + 3 Daylight car set textures by Broscolotos + Three Dome Tanker model & texture by Broscolotos + Bulkhead model by Broscolotos + Bulkhead texture by Trainman + 100ton Hopper model by Broscolotos, and Trainman + 100ton Hopper texture by Trainman + Hiawatha (set) models by Gevoo, Broscolotos, and Trainman + Hiawatha textures by Trainman + Heavyweight Mailcar model and texture by ApocTheWanderer + 0-6-0 Pannier model and texture by Larky2k + GWR Toad BreakVan model and texture by Larky2k Traincraft v4.3.5_(014) Core + TMT updated to the latest version from TiM (which is a spinoff from FCL), should improve FPS, and also fixes rotated shapeboxes and shapes + Winter skins expanded to january + Model converter and old TMT models updated to new render + Electric trains now check in a 3 block range above them for overhead wires, the performance of the check was also improved slightly so it should balance out - Removed some unnecessary typecasts (should improve performance a little) + Jukebox cart is a little more reliable now + B units now have a more proper description, and also add to the haul weight when not fueled + Recipe bugs for crafting tables are fixed, crafting works again + Fixed some bugs with the keybinds + Fixed the linking distance of sever trains and rollingstock + Various smoke effects fixed + Stat fixes to the deltic and class 85 by @Mutt_1066 Trains + Generic freight truck(bogie) model by @broscolotos + Added the propaganda cars by @broscolotos + Added the Ice car by @Mutt_1066 (it's a modified slate car) + Added the winter minetrain skin by @Mutt_1066 + DD35 A and B unit, credit goes to @gevoo + Complete rework of the A4 mallard, model by @Larky2k and texture from @broscolotos, wheels from @will + Complete reowrk of the A4 mallard's tender, model by @Larky2k and texture from @broscolotos + New F7/F3 A and B unit models and textures by EternalBlueFlame + New Snow plow steam engine, that actually plows snow, model by @gevoo Traincraft v4.3.4_(013) Core + Fixed Small Freight Car linking distance + Fixed Deltic not be able to fueled with the GUI + Fixed Deltic Bogies not centered + Fixed Plastics wrong Ore Dictionary name in recipes + Fixed BlockDetectorTrack not saving its state on reload/restart + Fixed a crash with tenders on diesel locos + Fixed Deltic not displayed as diesel + upgraded MHP and km/h values of some trains Traincraft v4.3.4_(012) Core + Added config option to force texture binding, may fix render bugs for some users. + Added config option to disable NEI registrations (they're kinda broken anyway) + Removed some overrides to the minecart core's datawatchers, should prevent some bugs + Fixed the zeppelin consuming any item in fuel slot and only giving fuel if base game value was less than 1000 (coal is 1600) + Fixed the boxcar linking distance + Fixed some redundant management of train rotation on load, this might fix a lot of problems.... or have no effect at all. we'll find out + Fixed some potential conflicts from variables having the same names + Fixed some name issues reported by Thomas4peyton + Fixed the datawatchers that shouldnt be there, apparently they are needed by EntityMinecart, and not initialized by EntityMinecart + Fixed some bugs with the linking not actually linking + Fixed some recipies using steel instead of iron + Fixed some recipe conflicts with railcraft + Fixed ore directory name for plastic + Fixed a bug with the lavacart render + Fixed some z-buffer issues on the 0-4-0 alice + Fixed some rotation bugs on the Climax + Fixed a bug in the crafters that caused crashes from too many results, and it should also fix the duplicate entry bugs + Added some missing calls in the jukebox cart, might fix the sound bugs + Reworked TMT a bit to improve performance and reduce VRAM use + Made some changes to the train/rollingstock render to hopefully improve performance + Players should no longer take trains with them when they log out + Reworked rail render, should have a good bit less RAM use and hopefully a bit less CPU + Fixed some boolean checks that were complex and would still always return the same value + Switched some if statements to terinaries, should help CPU use + Small performance enhancements to the linking calculations + Textures are now cached, should improve performance a decent bit + Small improvement to drawing calls in the render, may fix some bugs and improve performance + Controls should now be blocked while the chat window is open + Diesel trains got a stat update courtesy of Mutt_1066 + Airships no longer drop the airship item in creative mode - Removed a LOT of unnecessary typecasts, and local variable declararions Blocks + Added config option to disable the train workbench Items + Changed the color of the diesel canister to a more realistic color Rails + Locomotive Detector track can now be set by train type. Change by KennyPeachKing aka PeachMaster | finished by NitroxydeX Trains + Lava cart now uses storage based on fluid heat + Added new GS4 rollingstock skins by Trainman, (Eternal added the texture noise) + Added new GS4 engine and tender skin (blue) by Trainz1901 + Added the BR185 Electric train by Mothership_Q + Added new F7 and F3 icons by Mothership_Q + Added new 4-4-0 skin by Miner47000 + Added the Class 85 by Kutoari + Added the Deltic by Kutoari + Added the EWS Class 66 by Kutoari + Added the Coranation Class and it's tender by Larky2k + Added the CSX skins for the Box Cart US, Freight Wellcar, and Tank Wagon US by broscolotos + Added the new MILW_H1044 skin by broscolotos Traincraft v4.3.3_(011) Core + Fixed Village cart spawn + Fixed link distance for F3 and F7 + Fixed ICB Restaurant Rider Positioning + Fixed render of Alice, PRR Caboose, PRR X31, 262T & GS4 Freight car + Fixed MILW H10-44 scale + Fixed wrong sounds on VB Shay + Fixed F3 & F7 b-units + Fixed F3 and F7 gray textures Traincraft v4.3.3_(010) Core + Pipes and RF storage that implement the CoFH API can now be used as overhead wires for electric trains (RF battery item, and redstone fuels are still supported) + Players that are OP and creative mode now get a message showing the train or rollingstock's owner when destorying it, should help with anti-griefing + Improved fuel management, many new fuels should now be supported in trains and zeppelins + Textures have been re-compressed, making the mod significantly smaller without reducing quality + Added in the render from Trains in Motion, this will allow trains to be made in SMP toolbox, this should also help performance + Trains now have forwards, backwards, and brake that are bound to the forward, backward and jump keys, these are still effected by the direction you are facing + All models that previously used the old render have been converted to work with the new render + CustomModelRenderer has been rewritten to work as a converter from the old format to the new one + Various performance enhancements + Varouls language file enhancements and additions + Fixed a crash with the render positioning - The recipe for the Mallard and IC4 along with their rollingstock has been disabled + Fixed an item dupe bug + Trains now manage chunkloading for the bogies, and it is now done in a 3x3 radius, so that should fix the issues + Fixed a potential crash due to improper array use in the tier 3 crafter + Added ore directory support for iron in recipies + Fixed linking distance for the yellow minecart (it's not perfect, but it's as close as the code lets us get) + Fixed the distance for the cart hauler + Fixed a crash with the rail-gag due to a non-type safe variable. - Removed a proximity check when mobs collide with trains, should fix the collision bugs for running mobs over + Fixed a bug where train would stop immediatley when pressing space + Fixed a bug where a train's speed could be increased faster by holding the sprint key + Fixed a missing type declaration in the RenderEnum + Added some much needed cast type checks in the linking management, should help prevent entity corruption on server restart Rails + Added 3 new road crossings variants + Fixed recipe for small TC rails using steel instead of iron + Powered track can now draw RF from below the track Blocks + Windmills now check if there is a sky + Hearth Furnace can now be disabled + Fixed a bug where Distil breaks when OreGen is disabled Items + Fixed damage bugs with the Composite suit Trains + The heavy tender from versions past has been added back, with a new texture by Lunar Tales + Added the DRWG Stock Car by Thomas4Peyton + Added new yellow skin by Thomas4Peyton for one of the passenger cars + Added new Freight Hopper US, a new boxcar skin, a new sd70 skin, and 3 StockCar skins by Mutt_1066 + Added 2 new passenger skins and a new c62 skin by Broscolotos + Added the 0-4-+2T GLYN by Larky2k + Added the 0-4-0 Alice by Larky2k + Added the 2-6-2T by Larky2k + Added the GTNG Ore Wagon by Larky2k + Added the 4-0-2 climax made by Larky2k + Added the 040 vertical boiler locomotive made by Larky2k + Added the vertical boiler Shay made by Larky2k + Added the slate wagon by Larky2k + Added the PRR caboose and it's 2 alternate skins by Mr. Rail + Added the PRR boxcar by Mr. Rail + Added the ICE1 and 3 rollingstock for it by MaxiKevey + Added the MILW H10-44 by gevoo + Added the GS4 and 5 rollingstock for it by Vladimir Lenin + Added the EMD F7 by ApocTheWanderer + Added the EMD F3 by ApocTheWanderer + Added the EMD F7 B-unit by ApocTheWanderer + Added the EMD F3 B-unit by ApocTheWanderer + Added the missing recipe for the center beam freight car Traincraft v4.3.2_(009) Core + Chunkloading has finally been fixed! + Improved performance of EntityBogie + Reworked some redundant variables from the transport classes and the transport enum - Removed BogieUtility since it was never defined nor actually used + RollingStock speeds up/slows down on slopes again like it did in 1.6.4 + Fixed trains and rollingstock derailing/stopping/reversing on TC slopes Rails + Reworked Small straight track - Changed recipe to iron-only + Made it possible to convert MC tracks to TC tracks + Improved performance of all TC rails Trains + Added IC4, courtesy of Cool9535 + and its RollingStock Traincraft v4.3.1_(008) Core + Fixed another rollingstock dupe glitch. + Fixed work carts not dropping inventories. + Fixed a crash with the distil. + Rebalanced the stats of the SD40/70 and the Mallard, should be more realistic now. Traincraft v4.3.1_(007) Core + Rebalanced A4 Mallard + Preventing an issue with the Bogie Entity Traincraft v4.3.1_(006) Core + Fixed an incorrect entry for Diesel fluid in the language files + Fixed an incorrect spelling for Lime color in AbstractTrains + Fixed water amount in steam trains not always updating + Fixed the rollingstock pushing each other into high speeds without the train + Fixed rollingstock fusing into the train - Removed ability for skeletons to destroy trains and rollingstock + Fixed a crash related to the gag rail + Fixed the item dupe glitch with the crafting bench where the result was available on every crafting bench on the server rather than only the one it's actually being made on + Fixed a glitch with the composite armor making the player invincible + Nerfed the cloth armor to be more in line with the other armor stats + Added ability to disable the coal dust recipe (courtesy of @NitroxydeX) Trains + Added the A4 Mallard and it's tender. - Icon courtesy of Lunar Tales. - Model and textures by Spacek, fixed up by ApocTheWanderer. + Fixed trains slowing when no rider is present and stopping when going around corners. Traincraft v4.3.0(_005) Core + NEW LICENSE! + Fixed Entity Names in WAILA and GUI + Fixed misplaced red warning overlay Rails + Fixed a crash where TC Rails sometimes have a NULL type Trains + Fixed another Track-Builder bug + Small Tender has new textures + Rollingstock should now collide with eachother + Creeper and Skeleton attacks now drop the Train and its content + Vanilla Detector fix Traincraft v4.3.0(_004) Core + Updated DE, CZ, US and IT language files + Fixed duplication-glitch from Tier1 and Tier3-Crafters + Fixed wrong RF-values when using our fuels for Buildcraft machines + Optimizations to Track-Builder code + Fixed HUD Positioning + Performance enhancements + Fixed Item duplication glitch on KCauldron/Thermos + Fixed a "not really our issue"-issue with Tinker's Construct + Use OreDictionairy on most things + Changed holiday detection + Changed ore related things Rails + Added new track-type "Small Roadcrossing" + Refined track-recipes + Fixed NullPointerException when Railcrafts useAltRecipes was set to true Items + Fixed Traincraft guide opening on wrong page after closing Trains + Fixed item-usage of Track-Builder + Fixed this annoying locking bug again (Should really work now) + Trains overheat in every difficulty now + Fixed Track-Builder + Graphic Fixes + Trains can't be broken by projectiles anymore Traincraft v4.3.0(_003) Core + Lowered required Forge Version to 10.13.4.1558 Rails + Rails now replace Double Plants, Flowers and Mushrooms Trains + Fixed a bug where users could drive with locked trains + Fixed positioning on Minecraft-Rails + Fixed not working Jukebox-Cart + Fix for Diesel Canister Usage Traincraft v4.3.0(_002) Core + FINALLY FOR 1.7.10! + Added czech translation + Added italian translation + Added retrogen ability + Added support for RF-API - Removed support for IC2-API Blocks + Added new length of slopes: 1x12 & 1x18 + reduced size of 2-Way-Crossing from 5x5 to 3x3 + remodelled Bridge-Block Trains + Fixed various bugs on SD40 & SD70 textures + New fuel consumption for every train + Added support for Rails based on Vanilla Rails